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I've found a lot more 3D problems than just wine games with the X4500 when using the drivers included with Ubuntu 9.10, like how Yo Frankie! crashes when shaders are enabled, Sauerbraten can only display the menu and the 3D scenes in On the Rain-Slick Precipice of Darkness are entirely black (it seems to me that in the latter two cases, the scene isn't being cleared, and nothing 3D is being drawn. Both of these games were fine on Ubuntu 9.04 using the Xorg-edgers packages from September or so).
Yo Frankie is a known problem with Mesa, file bugs for the rest of them. git-bisect is both easy and simple to use
Any idea when we should see hardware acceleration for H264 and VC1 ? Is it a matter of months or more ?
I'm a little disappointed that Poulsbo chipset have hardware acceleration fo video decoding available right now although the driver is closed source, whereas GM45 chipset is fully open source with all the documentation necessary and it is still not available (just MPEG2 which I really don't need).
No idea, I would also very much want to know what the plans are.
At least from looking at the Windows side, this chip really seems to be targeted at video decoding, so it's a bit surprising that it's taken so long.
The only info I found is on the Intel-gfx mailing list:
From: intel-gfx-bounces at lists.freedesktop.org [mailto:intel-gfx-bounces at lists.freedesktop.org] On Behalf Of scorephile
Sent: 2009年8月4日 23:25
To: intel-gfx at lists.freedesktop.org
Subject: [Intel-gfx] VAAPI mpeg2 decode support for G45 and GM45 chip
Do you plan to support H264 and VC1 decoding anytime soon on GM45?