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AMD/ATI + Linux + WINE = FAIL... all around.

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  • #16
    Conspiracies don't scare me, just broad sweeping generalizations

    Thanks, hoho. I'm just trying to figure out what does and does not work today. My understanding was that there were some new DX features which did not work under Wine on fglrx, but this was the first time I heard "it doesn't work at all and hasn't worked for months".

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    • #17
      Originally posted by bridgman View Post
      Conspiracies don't scare me, just broad sweeping generalizations

      Thanks, hoho. I'm just trying to figure out what does and does not work today. My understanding was that there were some new DX features which did not work under Wine on fglrx, but this was the first time I heard "it doesn't work at all and hasn't worked for months".
      Well most older games work. But not with 3d acc.
      This is what i have been getting after wine 0.9.56 and up when i try to play any game with opengl or directx with wine:
      libGL error: drmMap of framebuffer failed (Cannot allocate memory)
      libGL error: reverting to (slow) indirect rendering
      fixme:advapi:SetSecurityInfo stub

      So if I'm lucky the program/game runs. But as you can guess not with good framerate. I'm using 8.5 and X1900XT

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      • #18
        Wine works flawlessy here, and always worked (working for almost 2years now)

        Always with latest drivers, both 32-Bit and 64Bit, before 8.41 it was damn slow but now is on par with Vista machines with same hardware (Not on par with XP though).

        Lots of games tested, all on wine appdb with silver rating or better, all of them worked like reported on appdb.

        ATI X1400M

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        • #19
          Originally posted by ZedDB View Post
          Well most older games work. But not with 3d acc.
          This is what i have been getting after wine 0.9.56 and up when i try to play any game with opengl or directx with wine:
          libGL error: drmMap of framebuffer failed (Cannot allocate memory)
          libGL error: reverting to (slow) indirect rendering
          fixme:advapi:SetSecurityInfo stub

          So if I'm lucky the program/game runs. But as you can guess not with good framerate. I'm using 8.5 and X1900XT
          I don't doubt you are having problems with an inherently problematic driver. However, can you provide more information? We need to see anything in your kernel log having to do with DRM, your Xorg.0.log, and will wine work if you downgrade to 8.4? Also, try removing your entire ~/.wine directory and start with completely fresh settings.

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          • #20
            Wine + ATI

            Knights of the Old Republic works for me without any problems in wine. I do remember having some problems with games that were supposed to work according to winedb but I dunno if it was due to the graphics driver or some other config :P

            For example Another World (Collectors Ed) just gives
            err:ntdll:RtlpWaitForCriticalSection section 0x7e3a34c0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 001d, blocked by 0009, retrying (60 sec)
            but I dunno if it's related to the graphics drivers

            Edit: Just realized that KOTOR uses OpenGL for rendering I'll try some other (direct3d) games later this week
            Last edited by Erik_N; 05-26-2008, 02:59 PM.

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            • #21
              Another FGLRX + Wine bug I have from many FGLRX and Wine versions in NFS PS.
              The game status is marked as platinum under Wine with NVidia but there's only garbage with FGLRX.

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              • #22
                Originally posted by surfer View Post
                I don't doubt you are having problems with an inherently problematic driver. However, can you provide more information? We need to see anything in your kernel log having to do with DRM, your Xorg.0.log, and will wine work if you downgrade to 8.4? Also, try removing your entire ~/.wine directory and start with completely fresh settings.
                I have removed the .wine dir many times now trying to solve the problem. I can play ET:QW, Nexuiz and penumbra flawlessly (native). And because it works with wine 0.9.56 and with any resent fgrlx version I think I can safely say that this is a wine problem...
                Here is my xorg log:
                http://pastebin.com/m7907e3b8
                Kernel:
                http://pastebin.com/m3c233d7b
                Last edited by ZedDB; 05-26-2008, 04:14 PM.

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                • #23
                  well.. hl2, tf2, portal etc, works under nvidia, but with fglrx and hd2xxx it does not work at all...

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                  • #24
                    Lately I've only tried warcraft3 on wine, on my laptop with an ati 2600...
                    With versions 0.9.60 and later I too get:
                    libGL error: drmMap of framebuffer failed (Cannot allocate memory)
                    libGL error: reverting to (slow) indirect rendering
                    and also some missing effect or textures (the water on the main menu doesn't render correctly)
                    I remember that some some wine/fglrx combination the game ran flawlessly, I think up to 0.9.59 wine, but not with fglrx 8.4 and 8.5 I could check that up...
                    Another weird thing the indirect rendering error occurs no matter if use the -opengl parameter when I run the game (the rendering problem too), but when using -opengl the performance is decent, and when not I get about one fps.
                    I'd gladly provide any more feedback that might be of help

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                    • #25
                      Watch this bug on Wine Bugzilla: http://bugs.winehq.org/show_bug.cgi?id=13335
                      The problem however was introduced with one of the newer fglrx releases, I think it was about 8.44. At least I can say that even older wine versions don't work with newest fglrx anymore.
                      The bug report provides a patch that at least makes some games work.

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                      • #26
                        Dirty hack to make wine work (briefly tested with rc3)
                        Code:
                        --- dlls/wined3d/state.c        7 May 2008 12:05:57 -0000       1.267
                        +++ dlls/wined3d/state.c        30 May 2008 23:10:32 -0000
                        @@ -2522,7 +2522,7 @@
                                 }
                             }
                         
                        -    if(GL_SUPPORT(ATI_ENVMAP_BUMPMAP)) {
                        +    if(0 & GL_SUPPORT(ATI_ENVMAP_BUMPMAP)) {
                                 if(stage >= GL_LIMITS(texture_stages)) {
                                     WARN("Bump env matrix of unsupported stage set\n");
                                 } else if(GL_SUPPORT(ARB_MULTITEXTURE)) {
                        Sam&Max looks OK (crashed before)
                        HL2 - graphics artifacts on highest settings, sometimes slow (quited silently before).

                        HD2600 AGP, Catalyst 8.5

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                        • #27
                          Originally posted by Kano View Post
                          It seems you are completely weird...
                          Actually, what I say is true:

                          Maybe you should investigate the situation more carefully:

                          The WINE team have deliberately sabotaged WINE for years.

                          Alexandre Julliard even works for Codeweavers. Talk about a conflict of interest.

                          There is much sabotage of Linux to the benefit of the RIAA/MPAA Microsoft and other business ventures.

                          See "The Linux Kernel SABOTEURS." @

                          http://www.phoronix.com/forums/showthread.php?t=9509

                          for another example.

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                          • #28
                            Jade, you're hillarious. It's not a secret that Codeweavers is using wines code for their CrossOver Software. They're just pushing changes/improvements they make back to wine. Basically they're just selling paid support for wine, just as RH and the like are selling support for linux.

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                            • #29
                              No work games:
                              STALKER 1.006 , after check disk shows blank screen
                              Everquest 2 ,after start i see cursor, and computer hangs with playing music of game.
                              Oblivion Shivering Isles , launcher works fine,but game not, sometimes i hear 0.5 second of Bethesda logo sounds but game autoclose.
                              Gothic 3 1.6
                              After show Logo Gothic game show blank screen
                              Neverwinter night2 -
                              Launcher work fine, but game NOT!
                              Gothic 2 - only splash - no game
                              Gothic 1 - only splash - no game

                              Work Fine (just info):
                              Doom3 (native),World of warcraft (wine)
                              Quake 4 (wine) ,Unreal Classic (wine) , Unreal (Native)

                              I have Phenom9600@2.5Ghz/AMD chipset 590X/AMD ATI Radeon HD3870X2 512MB/4GB Ram/320GB HDD/DVD-RW NEC 3510
                              OS:Ubuntu 8 AMD64+ Wine 1.0rc4 +Catalyst 8.5 (but im trying a 8.4 so)
                              I tried original installer and build self packages - this dont change effect
                              I have this collection of videocards
                              I fan of ATI ,one of many.

                              Radeon X800GTO2 128Mb,
                              Radeon X850XL 256Mb,
                              Radeon X1800XL 256Mb
                              Radeon X1950PRO 256Mb
                              Radeon X2900XL 512Mb
                              Radeon HD3870X2 512Mb

                              All games and cards tested on proprietary fgrlx

                              PS. How many years remain to normal support Ubuntu????

                              With hope, Alexey

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                              • #30
                                This option was useful for me to get some games running:
                                http://wiki.winehq.org/fglrx

                                Maybe it will help the one or other if yiou too...

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