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AMD 8.41.7 Display Driver Released -- The Holy Crap Edition!

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  • #61
    Originally posted by Stormking View Post
    If the codebase is new, how comes that there are exact the same bugs in it?
    Not all is completely new, most likely the lowlevel bits (hence the performance boost) are new, but the X bits may very well be pretty much the same. Fact is, we don't and can't know for sure.

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    • #62
      buildpkg Fedora/F7

      from root:
      ./ati..... --buildpkg Fedora/F7

      then install all the rpms

      then correctly change the xorg.conf:

      Section "ServerLayout"
      Identifier "single head configuration"
      Screen 0 "Screen0" 0 0
      InputDevice "Keyboard0" "CoreKeyboard"
      InputDevice "Synaptics" "CorePointer"
      EndSection

      Section "Files"
      ModulePath "/usr/lib/xorg/modules"
      FontPath "unix/:7100"
      EndSection

      Section "Module"
      Load "dbe"
      Load "extmod"
      Load "fbdevhw"
      Load "glx"
      Load "record"
      Load "freetype"
      Load "type1"
      Load "dri"
      EndSection

      Section "ServerFlags"
      Option "AIGLX" "off"
      EndSection

      Section "InputDevice"
      Identifier "Keyboard0"
      Driver "kbd"
      Option "XkbModel" "pc105"
      Option "XkbLayout" "it"
      EndSection

      Section "InputDevice"
      Identifier "Synaptics"
      Driver "synaptics"
      Option "Device" "/dev/input/mice"
      Option "Protocol" "auto-dev"
      Option "Emulate3Buttons" "yes"
      Option "SHMConfig" "true"
      EndSection

      Section "Monitor"
      Identifier "Monitor0"
      ModelName "LCD Panel 1024x768"
      Option "DPMS" "true"
      EndSection

      Section "Device"
      Identifier "Videocard0"
      Driver "fglrx"
      EndSection

      Section "Screen"
      Identifier "Screen0"
      Device "Videocard0"
      Monitor "Monitor0"
      DefaultDepth 24
      SubSection "Display"
      Viewport 0 0
      Depth 24
      EndSubSection
      EndSection

      Section "DRI"
      Group 0
      Mode 0666
      EndSection


      Section "Extensions"
      Option "Composite" "Disable"
      EndSection


      And then restart, and .... no graphical boot

      And obviously suspend don't work, when I try to suspend the system hang for 20 sec and then return on my desktop.

      Compliments to ATI, new code, AH!AH!AH!AH!AH! Are they joking with us.

      And now I switch another time to radeon driver, that aren't super (no good 3D perf, compiz-fusion works but freeze sometimes due to graph card perf, but good and fast 2D perf, graph boot and suspend/resume works

      Comment


      • #63
        Originally posted by hoenny View Post
        output! what's wrong?
        Code:
        RPM build errors:
            File not found by glob: /tmp/ATI-fglrx-8.41.7-1-21724-hoenny/tmp/ATI-fglrx-8.41.7-1.f7-root-hoenny/usr/X11R6/lib/modules/dri/*
            Installed (but unpackaged) file(s) found:
           /usr/lib/dri/fglrx_dri.so
        Removing temporary directory: fglrx-install.v21651
        Shit, okay, that's a bug in the RPM SPEC file for x86_64 that I overlooked in the packaging script. You can correct it in the packages/Fedora/ SPEC file by adding the line for fglrx_dri.so or by deleting the fglrx_dri.so file after extracting it... I can release new packaging scripts here shortly. fglrx_dri.so was replaced in 8.41 as a dummy file late in the cycle.
        Michael Larabel
        http://www.michaellarabel.com/

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        • #64
          and my games crash, and I can't see the performance improvments, but sorry.... I see a performance improvment my 3D screensaver works fast, yeah!!! a screensaver work, I repeat a screensaver not a stupid game

          Comment


          • #65
            Originally posted by Thetargos View Post
            Not all is completely new, most likely the lowlevel bits (hence the performance boost) are new, but the X bits may very well be pretty much the same. Fact is, we don't and can't know for sure.
            I thought so. I even expected it. But I still had hope.

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            • #66
              Originally posted by billybore View Post
              and my games crash, and I can't see the performance improvments, but sorry.... I see a performance improvment my 3D screensaver works fast, yeah!!! a screensaver work, I repeat a screensaver not a stupid game

              obviously is a joke (I must specify it because you are Anglo-Saxon)

              Comment


              • #67
                Not all is completely new, most likely the lowlevel bits (hence the performance boost) are new,
                I'm quite sure the only thing really new is the OpenGL part of the driver, the lowlevel bits (kernel module) and 2D Xorg don't appear to have changed much.

                Well, it's a start! Maybe now after fixing the most urgent stuff they can finally work on the other parts of the driver.
                What annoys me about it is that I cannot change the display brightness via fn-f9/f10. I have to switch to a text console, change it, and the switch back to X.

                (BTW, I have fixed the problem I mentioned earlier, I had forgotten to unload the "drm" module...)

                Comment


                • #68
                  Originally posted by Stormking View Post
                  I thought so. I even expected it. But I still had hope.
                  Well, at least they've rolled out the new code-base, which is the important fact here... From what little I have been able to learn in the past week or so (ever since I got off the ATI loop) is that there are still limited resources for driver development, and they have been maintaining two code bases up until this release. It would have been nice if the team could be split into a low-level team and an X11 specific team, but if the [human] resources are scarce, they (I believe) focused on the most important parts (at the time): The core of the driver, the low-level code for better optimization. Now hopefully X11 issues will get fixed and I particularly hope that they don't get fixed one at a time!

                  Comment


                  • #69
                    Originally posted by Thetargos View Post
                    Well, at least they've rolled out the new code-base, which is the important fact here... From what little I have been able to learn in the past week or so (ever since I got off the ATI loop) is that there are still limited resources for driver development, and they have been maintaining two code bases up until this release. It would have been nice if the team could be split into a low-level team and an X11 specific team, but if the [human] resources are scarce, they (I believe) focused on the most important parts (at the time): The core of the driver, the low-level code for better optimization. Now hopefully X11 issues will get fixed and I particularly hope that they don't get fixed one at a time!
                    the [human] resources are scarce?????


                    I have paid for this notebook and this card video ATI

                    Comment


                    • #70
                      I find it funny that I'm "defending" the developers of the ATI driver, when I in fact use nVidia , but I once was a very frustrated user and had my hopes squashed with every new driver release... Still I hope AMD-ATI will get the drivers right so that there would actually be competition in Linux (at last!)

                      Comment


                      • #71
                        Originally posted by billybore View Post
                        the [human] resources are scarce?????


                        I have paid for this notebook and this card video ATI
                        Yes, the Linux team is rather small, from what I gather. Not much bigger than what it was back in 2004.

                        Edit

                        Not to mention that you paid for a Laptop that was preloaded with Windows

                        Comment


                        • #72
                          Well... My conclusion is that this is a total train wreck. Back to 8.40 for me.

                          Pros: fgl_glxgears now rotates the gears on the squares (was it supposed to do that before?)

                          Cons: FSAA is disabled! From the frontpage posts I thought this was a R600 issue, but it seems FSAA is disabled on ALL cards! This prevents me from doing any real comparison, and I think any speedup I'm getting is a result of FSAA being turned off. There is no 3D tab in the control panel either. There are still small beige artifacts with nearly all 3D applications though without FSAA I can't even test my major gripe of gaps between textures when FSAA is enabled.

                          Finally, certain ChipID overrides to get additional features out of some cards are now disabled.

                          I'll admit AMD does seem to be trying hard with those specs. and an open source driver. However, 8.41 is not what it was hyped to be. Let's hope AMD puts back everything that was disabled when 8.42 is released.

                          Comment


                          • #73
                            Originally posted by Thetargos View Post
                            Yes, the Linux team is rather small, from what I gather. Not much bigger than what it was back in 2004.

                            Edit

                            Not to mention that you paid for a Laptop that was preloaded with Windows
                            Yes, but I specify to my dealer that I want to use it for Linux (isn't a game for me using lin, but a work), ok i paid for Win laptop but it isn't onest

                            Comment


                            • #74
                              Originally posted by Tillin9 View Post
                              Well... My conclusion is that this is a total train wreck. Back to 8.40 for me.

                              Pros: fgl_glxgears now rotates the gears on the squares (was it supposed to do that before?)
                              Yes, a feature of fragment programs for render to texture or otherwise called "render targets".

                              Originally posted by Tillin9
                              Cons: FSAA is disabled! From the frontpage posts I thought this was a R600 issue, but it seems FSAA is disabled on ALL cards! This prevents me from doing any real comparison, and I think any speedup I'm getting is a result of FSAA being turned off. There is no 3D tab in the control panel either. There are still small beige artifacts with nearly all 3D applications though without FSAA I can't even test my major gripe of gaps between textures when FSAA is enabled.

                              Finally, certain ChipID overrides to get additional features out of some cards are now disabled.

                              I'll admit AMD does seem to be trying hard with those specs. and an open source driver. However, 8.41 is not what it was hyped to be. Let's hope AMD puts back everything that was disabled when 8.42 is released.
                              IIRC, it didn't matter much when I had my 9500 if I had FSAA on or not, the performance was comparable. And if you want to do comparisons with Windows, for instance, you can disable AA there just to check. Texture tiling problems with FSAA enabled seems to be a common problem on some apps, and would be interesting to see if the new code base fixes them.

                              I certainly hold high hopes for these new drivers and hopefully 8.42 (which should be already in Beta if the Beta cycle still goes for 2 months for each release).

                              Comment


                              • #75
                                Originally posted by Tillin9 View Post
                                Finally, certain ChipID overrides to get additional features out of some cards are now disabled.
                                Could you be more specific? Fire* ids of course will not work as the PCIIDs are missing in fglrx_drv.so.

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