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  • This is a GTX 570.

    Code:
    02: None 00.0: 11001 VESA Framebuffer                           
      [Created at bios.464]
      Unique ID: rdCR.eZY0VDzmRI8
      Hardware Class: framebuffer
      Model: "NVIDIA GF110 Board - 12610005"
      Vendor: "NVIDIA Corporation"
      Device: "GF110 Board - 12610005"
      SubVendor: "NVIDIA"
      SubDevice: 
      Revision: "Chip Rev"
      Memory Size: 14 MB
      Memory Range: 0xef000000-0xefdfffff (rw)
      Mode 0x0300: 640x400 (+640), 8 bits
      Mode 0x0301: 640x480 (+640), 8 bits
      Mode 0x0303: 800x600 (+800), 8 bits
      Mode 0x0305: 1024x768 (+1024), 8 bits
      Mode 0x0307: 1280x1024 (+1280), 8 bits
      Mode 0x030e: 320x200 (+640), 16 bits
      Mode 0x030f: 320x200 (+1280), 24 bits
      Mode 0x0311: 640x480 (+1280), 16 bits
      Mode 0x0312: 640x480 (+2560), 24 bits
      Mode 0x0314: 800x600 (+1600), 16 bits
      Mode 0x0315: 800x600 (+3200), 24 bits
      Mode 0x0317: 1024x768 (+2048), 16 bits
      Mode 0x0318: 1024x768 (+4096), 24 bits
      Mode 0x031a: 1280x1024 (+2560), 16 bits
      Mode 0x031b: 1280x1024 (+5120), 24 bits
      Mode 0x0330: 320x200 (+320), 8 bits
      Mode 0x0331: 320x400 (+320), 8 bits
      Mode 0x0332: 320x400 (+640), 16 bits
      Mode 0x0333: 320x400 (+1280), 24 bits
      Mode 0x0334: 320x240 (+320), 8 bits
      Mode 0x0335: 320x240 (+640), 16 bits
      Mode 0x0336: 320x240 (+1280), 24 bits
      Mode 0x033d: 640x400 (+1280), 16 bits
      Mode 0x033e: 640x400 (+2560), 24 bits
      Mode 0x0345: 1600x1200 (+1600), 8 bits
      Mode 0x0346: 1600x1200 (+3200), 16 bits
      Mode 0x034a: 1600x1200 (+6400), 24 bits
      Mode 0x0360: 1280x800 (+1280), 8 bits
      Mode 0x0361: 1280x800 (+5120), 24 bits
      Config Status: cfg=new, avail=yes, need=no, active=unknown

    Comment


    • Originally posted by BlackStar View Post
      Flash uses pure software rendering as of 11.2, with no way to enable hardware rendering. Previous versions had a toggleable setting in /etc/adobe/mms.cfg

      (Edit: I've actually removed flash completely on my netbook, as its CPU can't handle software rendering. HTML5 video is significantly faster there!)
      i do the same and my system is a quatcore 3,8ghz...

      flash is more a disease...

      Comment


      • @BlackStar

        In my own tests: flash 11.2 (beta) has got acc rendering and decode, but 11.1 does only use acc decode. Are you really sure you talk about 11.2? But i do not really like acc rendering as this results in some "bad" lines at the button of a video, i prefer usually 11.1. On win you have got always acc rendering+decode (you can disable both but not one of it) and the same rendering problems - using dxva2 on ati as well i think. Best is to watch some of the 1080p movies like elephants dream or sintel and look at the lowest 16 lines or so.

        Comment


        • Originally posted by johnc View Post
          This is a GTX 570.

          Code:
          02: None 00.0: 11001 VESA Framebuffer                           
            [Created at bios.464]
            Unique ID: rdCR.eZY0VDzmRI8
            Hardware Class: framebuffer
            Model: "NVIDIA GF110 Board - 12610005"
            Vendor: "NVIDIA Corporation"
            Device: "GF110 Board - 12610005"
            SubVendor: "NVIDIA"
            SubDevice: 
            Revision: "Chip Rev"
            Memory Size: 14 MB
            Memory Range: 0xef000000-0xefdfffff (rw)
            Mode 0x0300: 640x400 (+640), 8 bits
            Mode 0x0301: 640x480 (+640), 8 bits
            Mode 0x0303: 800x600 (+800), 8 bits
            Mode 0x0305: 1024x768 (+1024), 8 bits
            Mode 0x0307: 1280x1024 (+1280), 8 bits
            Mode 0x030e: 320x200 (+640), 16 bits
            Mode 0x030f: 320x200 (+1280), 24 bits
            Mode 0x0311: 640x480 (+1280), 16 bits
            Mode 0x0312: 640x480 (+2560), 24 bits
            Mode 0x0314: 800x600 (+1600), 16 bits
            Mode 0x0315: 800x600 (+3200), 24 bits
            Mode 0x0317: 1024x768 (+2048), 16 bits
            Mode 0x0318: 1024x768 (+4096), 24 bits
            Mode 0x031a: 1280x1024 (+2560), 16 bits
            Mode 0x031b: 1280x1024 (+5120), 24 bits
            Mode 0x0330: 320x200 (+320), 8 bits
            Mode 0x0331: 320x400 (+320), 8 bits
            Mode 0x0332: 320x400 (+640), 16 bits
            Mode 0x0333: 320x400 (+1280), 24 bits
            Mode 0x0334: 320x240 (+320), 8 bits
            Mode 0x0335: 320x240 (+640), 16 bits
            Mode 0x0336: 320x240 (+1280), 24 bits
            Mode 0x033d: 640x400 (+1280), 16 bits
            Mode 0x033e: 640x400 (+2560), 24 bits
            Mode 0x0345: 1600x1200 (+1600), 8 bits
            Mode 0x0346: 1600x1200 (+3200), 16 bits
            Mode 0x034a: 1600x1200 (+6400), 24 bits
            Mode 0x0360: 1280x800 (+1280), 8 bits
            Mode 0x0361: 1280x800 (+5120), 24 bits
            Config Status: cfg=new, avail=yes, need=no, active=unknown
          Thanks. I've now got hwinfo to work here too (I manually updated to version 19.0; Gentoo only provides an outdated 18.5 version which segfaults.) The highest mode it prints here on the 560 Ti is 1280x1024. So I'm out of luck I guess.
          Last edited by RealNC; 02-12-2012, 12:52 PM.

          Comment


          • Originally posted by Kano View Post
            @BlackStar

            In my own tests: flash 11.2 (beta) has got acc rendering and decode, but 11.1 does only use acc decode. Are you really sure you talk about 11.2? But i do not really like acc rendering as this results in some "bad" lines at the button of a video, i prefer usually 11.1.
            I just tried 11.2 (didn't know about this beta, I was using 11.1). Accelerated rendering works and there's no tearing in fullscreen, but the colors are wrong. For example in this video:

            http://www.youtube.com/watch?v=Py_IndUbcxc

            The faces of people are blue and look like smurfs. Disabling "hardware acceleration" in Flash fixes this, but then of course there's tearing again in fullscreen.

            Hopefully Adobe will fix this, since this Flash version looks very promising. But the Adobe devs are morons, so don't get your hopes up. There is a bug about it:

            https://bugbase.adobe.com/index.cfm?...bug&id=3077076

            But as always, the Adobe devs close Linux bugs as WORKSFORMESOSCREWYOUGOUSEWINDOWS.
            Last edited by RealNC; 02-12-2012, 01:08 PM.

            Comment


            • Originally posted by Kano View Post
              @BlackStar

              In my own tests: flash 11.2 (beta) has got acc rendering and decode, but 11.1 does only use acc decode. Are you really sure you talk about 11.2? But i do not really like acc rendering as this results in some "bad" lines at the button of a video, i prefer usually 11.1. On win you have got always acc rendering+decode (you can disable both but not one of it) and the same rendering problems - using dxva2 on ati as well i think. Best is to watch some of the 1080p movies like elephants dream or sintel and look at the lowest 16 lines or so.
              Ah, right, I was talking about 11.1, not 11.2. (I no longer use flash, so excuse me for not following it's versions closely :-) )

              Comment


              • Originally posted by Qaridarium View Post
                this is one of the biggest problem with the catalyst: no user side regression testing with GIT-Bisect.
                How so?

                Code:
                $ cd /
                $ sudo git init
                $ sudo <install driver>
                $ sudo git add <...>
                $ sudo git commit
                ...
                $ sudo <update driver>
                $ sudo git commit -a
                ...
                $ sudo git bisect <whatever>
                E-zy.

                Git doesn't care what files are in your repository, whether they are satellite images of a secret military base (you would be surprised at how easy and fast it is to use git-bisect to find out when exactly that mysterious spy plane first appeared on the base), your Master's thesis or your personal copy of Wikipedia. It just keeps track of the state of your repository over time.
                Now, if you are looking for an actual source code repository (which you're not supposed to have unless you signed an NDA) with meaningful commit history (keep on dreaming...), that's an entirely different matter.

                Note:
                Last edited by ack006; 03-06-2012, 11:41 PM.

                Comment


                • Originally posted by Qaridarium View Post
                  this is one of the biggest problem with the catalyst: no user side regression testing with GIT-Bisect.

                  because of this its hopeless to hope for an stable catalyst driver.

                  if the radeon driver starts to run openCL +openGL3.3 then the catalyst is obsolete for all users who wants a "stable" not "fast" driver.
                  By the time openCL +openGL3.3 lands in the radeon open source driver, performance improvements such as 2D colour tiling, HiZ and others will also have landed. Given this, then the catalyst wiil become obsolete for all users who want a "stable" driver, or a "fast" driver, or both stable and fast. i.e. everybody.

                  Comment


                  • Originally posted by hal2k1 View Post
                    By the time openCL +openGL3.3 lands in the radeon open source driver, performance improvements such as 2D colour tiling, HiZ and others will also have landed. Given this, then the catalyst wiil become obsolete for all users who want a "stable" driver, or a "fast" driver, or both stable and fast. i.e. everybody.
                    yes! you are right! catalyst is just a useless crap!

                    its magic back in time i use the catalyst my system was never stable and every catalyst update brings new problems.

                    right now i use unstable Git versions of the radeon driver and all is "stable"

                    if AMD was my company i would cut all money from the catalyst and i would turned the catalyst into a DRM/Copyprotection module for the radeon driver and if this is not posible i would drop it completely.

                    Comment


                    • Originally posted by ack006 View Post
                      (which you're not supposed to have unless you signed an NDA) with meaningful commit history (keep on dreaming...), that's an entirely different matter.

                      Note:
                      LOL this means its hopeless to get a usefull catalyst.

                      catalyst is for dreamers with the need for an assfuck--->DRM/Copyprotection.

                      Comment


                      • Originally posted by RealNC View Post
                        The very annoying lag you get with Catalyst when you enable VSync is gone completely. It seems NVidia has an implementation of desktop VSync that is actually usable.
                        In my opinion it's unusable because it's doesn't give tear-free experience like Catalyst, R300g/R600g and Intel drivers (with some issues in Intel case).

                        Originally posted by RealNC View Post
                        The "radeon" open source driver also didn't suffer from this problem, but it had another one: it would drop a frame or two every second.
                        Is there bugreport for that?

                        Originally posted by RealNC View Post
                        Xv works perfectly, both in windowed as well in fullscreen mode. It is tear-free
                        In windowed mode with enabled compositing too?

                        Originally posted by RealNC View Post
                        PhysX yey!!
                        Why you so happy about PhysX? There is just few games that really benefit from PhysX but all this games is single-player.

                        Comment


                        • Originally posted by RussianNeuroMancer View Post
                          In my opinion it's unusable because it's doesn't give tear-free experience like Catalyst, R300g/R600g and Intel drivers
                          It's usable here and works perfectly. Catalyst didn't have proper VSync; it caused annoying lag. VSync with NVidia is smooth and lag-free.

                          The "radeon" open source driver also didn't suffer from this problem, but it had another one: it would drop a frame or two every second.
                          Is there bugreport for that?
                          Do I care if there is or isn't?

                          Xv works perfectly, both in windowed as well in fullscreen mode. It is tear-free
                          In windowed mode with enabled compositing too?
                          Yes.

                          Why you so happy about PhysX? There is just few games that really benefit from PhysX but all this games is single-player.
                          I don't play multiplayer games. Except chess.

                          I like my PC much better now with the NVidia card.
                          Last edited by RealNC; 03-07-2012, 02:44 PM.

                          Comment


                          • I've also switched to nvidia (GTX 560). Solved problems (using closed nvidia driver):
                            • games under wine work,
                            • accelerated video decoding without problems (more formats supported),
                            • hibernation/sleep problems solved (under flgrx it usually worked),
                            • vsync works,
                            • KDE works without screen problems (seems like uninitialized video memory)

                            Before I used HD4870, this card is great but only under Windows (it is almost as powerful as my current nvidia card). Using fglrx wasn't so bad, problem was that there were many many small issues that made the overall experience quite hard.

                            Comment


                            • Originally posted by karmakoma View Post
                              I've also switched to nvidia (GTX 560). Solved problems (using closed nvidia driver):
                              ....
                              Before I used HD4870, this card is great but only under Windows (it is almost as powerful as my current nvidia card). Using fglrx wasn't so bad, problem was that there were many many small issues that made the overall experience quite hard.

                              HD4870 = GTX260

                              GTX560 = 2x4870 (at minimum)

                              Comment


                              • Originally posted by crazycheese View Post
                                HD4870 = GTX260

                                GTX560 = 2x4870 (at minimum)
                                No, not by that much. The 560 is usually about 60-70% faster than a 4870 and the 560 Ti is about 70-80% faster. It's very, very rare to see a 2x performance difference.

                                Here are benches of the 560 Ti vs the 4870. Note that they don't have benches of the plain 560 (non-Ti):

                                http://www.anandtech.com/bench/Product/304?vs=330

                                Comment

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