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Heroes of Newerth performance

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  • #91
    Insalled fglrx and tried to run it, got this:
    K2 - Fatal Error: ARB_vertex_buffer_object not available.

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    • #92
      Originally posted by Laughing1 View Post
      Insalled fglrx and tried to run it, got this:
      K2 - Fatal Error: ARB_vertex_buffer_object not available.
      Fixed above error with newer build script.

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      • #93
        That is prob because flash tries to access the gpu

        this is why HoNTV when it is avail for linux will be handy

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        • #94
          Originally posted by Naib View Post
          That is prob because flash tries to access the gpu

          this is why HoNTV when it is avail for linux will be handy
          You're replying to a "user" who copied Qaridarium's post on the first page

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          • #95
            ┐Problem solved?

            Hi to all!

            Yesterday, I did my periodic check on this issue, Heroes of Newerth + fglrx + Radeon 4670 performance.

            I found that the game is playable again. I somewhat left the game aside for some time, so perhaps it is a bit of placebo effect, but I think the problem is solved.

            Here are the versions I am using:
            • Heroes of Newerth 2.5 ( Latest )
            • Fglrx 11-11
            • System Debian SID x64 updated ( Kernel 3.1 )

            ┐Any confirmation?

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            • #96
              Linux 3.0.0, catalyst 11.11 .. still sh*tty performance

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              • #97
                I have same performance issue with opengl on both windows and linux. With opengl on lowest possible settings i have about 30 fps in game and its drops below 20 in teamfights but with directx on mid/high settings i have about 50-80 fps and it is never drops below 30 even in teamfights. I am using hp 630 laptop with core i3 cpu and amd 6370m card with latest catalyst driver.

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                • #98
                  Perf with Nvidia GTX560TI

                  I run Hon near 59-60 Fps.
                  All graphic option to the max. antialiasing 32x,...
                  Ubuntu 10.4 AMD Phenom(tm) II X6 1055T Processor , 8Go Mem DDR3.
                  Kernel 2.6.32

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                  • #99
                    Originally posted by Ungweliante View Post
                    On the other hand, AMD free driver strategy seems to be working. When Squeeze was released, I tried their free radeon driver with a mesa version I got from the experimental repo (┐maybe 7.9?) and I was able to run the game!! It had some small problems, mainly the character and enemies were missing, but everything else was rendered correctly and fast enough.
                    I have much better experience with OS drivers. Native UT2k4 isn't playable with catalyst, because it lags terribly, but it works nearly perfect with Open Source radeon drivers. It's just a bit too slow on some maps, but there's no lag.

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                    • checked HON on a hd3650 for a friend with the catalyst 12.4 and the native clind is "broken" and AMD will never fix it.

                      its funny how broken a Long-time-Supported "stable" can be if its a AMD driver...

                      last time i checked HON with my hd4770 and the catalyst driver it also just don't start and before that it has a performance regression with only 20fps or less on any graphic option.

                      for my friends pc i should really try to uninstall the catalyst driver to fix the problem lol...

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