Announcement

Collapse
No announcement yet.

VirtualBox Gets OpenGL Acceleration Support

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Anyone luck with actually playing a game?
    I can't seem to get "Unreal tournament GOTY" working in opengl
    Besides that, virtualbox screws up mouse positioning in game-like windows big-time

    Comment


    • #17
      Originally posted by uwgandalf View Post
      Anyone luck with actually playing a game?
      I can't seem to get "Unreal tournament GOTY" working in opengl
      Besides that, virtualbox screws up mouse positioning in game-like windows big-time
      Not tried yet, but there indeed are problems with mouse positioning in games.

      In case anyone wonders, the 3d driver reports: "Chromium, Humper, 1.5 Chromium 1.9" and supports up to GL1.5 (tested on a 4850 with Catalyst 8.12). The guest driver also includes some interesting Chromium-specific OpenGL extensions:

      boundingbox
      cursorposition
      headspuname
      performanceinfo
      printstring
      readbackbarriersize
      saveframe
      serveridsharing
      servermatrix
      stateparameter
      synchronization
      tileinfo
      tilesortinfo
      windowsize

      Moreover, the driver dumps a lot of debug information to the console (try running your guest application from the commandline). Some of it is quite interesting, as it reveals how the driver works and why it is windows-only for the time being (notice the state tracking):

      OpenGL Debug: Resolution changed(1400,1025), forcing window Pos/Size update
      OpenGL Debug: Dispatched WindowSize (5)
      OpenGL Debug: Dispatched WindowPosition (5)

      Speed is great, even with compiz, and it will only become better as the driver matures. I now hope GL2.1 support will appear soon.

      Comment


      • #18
        You can already make X11-openGL-apps in a client work with almost all hosts. Just make it use your host's X11-server(install one if needed)

        Comment


        • #19
          People, don't get too happy about it. This is too slow to run anything recent. If you're hoping to play UT3 that way, forget it. Old stuff (Warcraft 3, Counter-Strike/Half-Life) is fast enough. New stuff won't be playable unless a wonder happens.

          Comment


          • #20
            As the manual said, this feature is considered experimental in this release. As you can see, it runs in some kind of debugging mode, which seems to cost quite a bit of performance.

            It's not usable for high-end gaming at this time, but that might change in the future. Time will tell, I guess.

            Comment


            • #21
              I just think it's amazing that it's accelerated at all rather than some sort of emulator running on the CPU. A giant step forward!

              Comment


              • #22
                Definitely good stuff and I sure hope there will be the day I can dump my native XP install for good and run Windows entirely in a VM. That would reduce the worry and hassles of reinstalling in the case of when the XP VM catches a virus or malware. Just reload a virgin copy of your install and presto! Clean Windows again.

                Nice work Sun

                Hope Sun keeps up the momentum on 3d support inside VBOX

                Comment


                • #23
                  I managed to install it on Ubuntu 8.10, I could get HL1 working just fine, using the -opengl command line, performance was pretty good!

                  I cannot however get wow working using the same switch, I suspect that there is some unsupported opengl extension, which means that it tries to fallback to d3d rendering which won't work.

                  It looks very promising for Opengl gaming hover, once they add some more support for it :>

                  Comment


                  • #24
                    Originally posted by duncan_nz View Post
                    I managed to install it on Ubuntu 8.10, I could get HL1 working just fine, using the -opengl command line, performance was pretty good!

                    I cannot however get wow working using the same switch, I suspect that there is some unsupported opengl extension, which means that it tries to fallback to d3d rendering which won't work.

                    It looks very promising for Opengl gaming hover, once they add some more support for it :>
                    The OpenGL support is not yet complete, apparently..filing a bug report should help the devs improve the OGL support. D3d should be following as well

                    Comment


                    • #25
                      Originally posted by DeepDayze View Post
                      The OpenGL support is not yet complete, apparently..filing a bug report should help the devs improve the OGL support. D3d should be following as well
                      Yes I posted a forum thread, some else has already filed a bug report and it has been seen already etc

                      Comment


                      • #26
                        This is great! Good work SUN, and hope lots of people buys VB licenses so SUN earn money on this!

                        Comment


                        • #27
                          What OpenGL API are they aiming for? 2.0?

                          Comment

                          Working...
                          X