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Unigine Tropics Sets Linux OpenGL Precedent

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  • Unigine Tropics Sets Linux OpenGL Precedent

    Phoronix: Unigine Tropics Sets Linux OpenGL Precedence

    Back in August we shared some of what we are doing to drive new graphics benchmarks on Linux through the Phoronix Test Suite. With that, we showcased Lightsmark 2008, which was ported to Linux for integration with the Phoronix Test Suite, and Unigine Sanctuary. Unigine Sanctuary showcased the latest work from Unigine Corp, which is a Russian development studio focused on creating cross-platform middleware for virtual 3D worlds. The Unigine Sanctuary demo was stunning, but introduced with the Phoronix Test Suite 1.2 "Malvik" release last week was their latest technology benchmark. Unigine Tropics is an absolutely stunning test with impressive graphics capabilities and it really sets a new precedence for Linux graphics capabilities through its OpenGL renderer.

    http://www.phoronix.com/vr.php?view=12835

  • #2
    I'm so jealous Mike... First you get a 4870X2 then you get my monitor's new big brother... Now you're doing benchmarks at 2560x1600...

    Whenever you get tired of those feel free to send em' my way okay buddy?

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    • #3
      My, my, my... Say again what we needed D3D 10 for, Microsoft?

      Comment


      • #4
        I just pulled the demos...

        OUCH.

        It crushed my box like a bug. 2-4 FPS. Gorgeous scenes, but pretty much slideshow territory.

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        • #5
          Is Phoronix in touch with Nicolas Intoxicated regarding the progress of a Linux version of Afterfall?

          Afterfall runs on Unigine, and it was announced as Windows/Linux before Nicolasgames funded Nicolas Intoxicated studio to develop Afterfall, and since then no new info was released, the state of a Linux game client is not clear.

          Afterfall on Linux thread

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          • #6
            Heh, I get around 1/7/11 FPS min/avg/max on my X1600
            I'm really looking forward to seeing the demo on my new system in October though, already looks pretty good on my today low-end card.

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            • #7
              Average for a 7600GT is 4 fps. I can manage 7 with dinking with settings.

              Average for a 8500GT with a slower CPU is 6fps with the 4 fps settings.

              This beast needs a top-end card, whether it's AMD or NVidia supplying it.

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              • #8
                Not impressive at all other than it manages to bring a high-end GPU to a halt without displaying gorgeous graphics. I guess this is Alpha software though. Where's the bottleneck? kernel? drivers? the program itself?

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                • #9
                  Originally posted by Licaon View Post
                  Is Phoronix in touch with Nicolas Intoxicated regarding the progress of a Linux version of Afterfall?

                  Afterfall runs on Unigine, and it was announced as Windows/Linux before Nicolasgames funded Nicolas Intoxicated studio to develop Afterfall, and since then no new info was released, the state of a Linux game client is not clear.

                  Afterfall on Linux thread
                  I've sent an inquiry to that game studio.
                  Michael Larabel
                  http://www.michaellarabel.com/

                  Comment


                  • #10
                    Originally posted by fackamato View Post
                    Not impressive at all other than it manages to bring a high-end GPU to a halt without displaying gorgeous graphics. I guess this is Alpha software though. Where's the bottleneck? kernel? drivers? the program itself?
                    Not sure about your experience, but in general this benchmark is completely GPU limited. Which means it will use every piece of GPU horsepower it can (or is allowed to by the drivers).

                    3DMark is much the same - 3DMark Vantage is barely nice to watch with a high-end card.

                    Regards,

                    Matthew

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                    • #11
                      Originally posted by mtippett View Post
                      Not sure about your experience, but in general this benchmark is completely GPU limited. Which means it will use every piece of GPU horsepower it can (or is allowed to by the drivers).

                      3DMark is much the same - 3DMark Vantage is barely nice to watch with a high-end card.

                      Regards,

                      Matthew
                      But then again Vantage looks a _lot_ better than this piece of software.

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                      • #12
                        Originally posted by fackamato View Post
                        Not impressive at all other than it manages to bring a high-end GPU to a halt without displaying gorgeous graphics. I guess this is Alpha software though. Where's the bottleneck? kernel? drivers? the program itself?
                        Neither card I have in hand is high-end, they're mid-end. The demo fires itself up in highest settings which is part of the problem anyhow. Crysis at full settings isn't any better, the truth be known.

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                        • #13
                          Originally posted by Michael View Post
                          I've sent an inquiry to that game studio.
                          intoxicate Afterfall developer on NMA forums about engines used in Afterfall:
                          Quote:
                          will you guys use dx10? or you just going to stick with dx9?
                          dx10 for vista
                          dx9 for other Ms
                          ogl for linux
                          - and as far all of above works fine.
                          sounds good

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                          • #14
                            Originally posted by fackamato View Post
                            But then again Vantage looks a _lot_ better than this piece of software.
                            Perhaps. Unfortunately, Vantage doesn't RUN on Linux, now does it?

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                            • #15
                              Originally posted by Svartalf View Post
                              Perhaps. Unfortunately, Vantage doesn't RUN on Linux, now does it?
                              But OpenGL does! And shaders etc. So should be no problem pushing out something as "gorgeous" as vantage. But well, there's no such demand really for the linux platform anyway, I guess that's the problem

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