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  • #16
    Intel IGP if you don't need very high performance (HD 4600, found on Haswell CPUs).

    GTX 770 for a NVIDIA card, GTX 780 has way worse performance/price.

    R9 270(X) or 280X for an AMD card. 290(X) is too noisy currently, and will be too expensive with custom coolers.

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    • #17
      Originally posted by profoundWHALE View Post
      Nice, and probably the best choice. If it can't handle enough monitors, just get another. Heh.
      Yeah it's the best thing I can do. I plan on using the computer for many years. And after a few I will have to upgrade the GPU. So the 780 would sure last longer without upgrade.

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      • #18
        True

        Having more than one monitor breaks your focus. I say just go with the largest thing you can afford that will still fit on your desk.

        AMD/ATI Quality>
        I started out coding OpenGL in Linux on a 3DFX Voodoo 2 then moved up to a TNT2 Ultra. When I finally upgraded again I went to a Radeon 9200 (Basically a 90SUMHundred because I had no idea of the performance band) shit when downhill fast. Who knew a 9200 was weaker than an 8500? With Nvidia it was next number better performance. Of course I know Nvidia now plays the numbers game but you know that GT, then GTX is top of the line. Point is, Radeon is the biggest waste of money if you're looking into Linux OpenGL development. You'll always be waiting for the 80% solution. Just around that proverbial conner.

        You want to know why OpenGL fails on Radeon? Because you're missing 20% of the specification. I can code shit in Mesa with the software rendering which works perfect and then try to run it on a Radeon and see it fail miserably.

        Awesome!

        Nvidia just put out an update for their 6xxx series. Radeon deprecated their 9xxx and everything else legacy series 3 years ago.
        To be a company that just won two of the biggest consoles contracts, they sure are greedy with their driver support.

        Who loves you? Nvidia does baby!!!

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        • #19
          Originally posted by ChrisXY View Post
          Well, if it's only up to OpenGL 3.x, a quick run on llvmpipe or swrast or so will probably give some better indication too whether it isn't just syntactically correct but also look like something you tried to do.
          llvmpipe is broken for many advanced shaders and best way for testing them it's Intel hardware imho.

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          • #20
            Originally posted by squirrl View Post
            Having more than one monitor breaks your focus. I say just go with the largest thing you can afford that will still fit on your desk.

            AMD/ATI Quality>
            I started out coding OpenGL in Linux on a 3DFX Voodoo 2 then moved up to a TNT2 Ultra. When I finally upgraded again I went to a Radeon 9200 (Basically a 90SUMHundred because I had no idea of the performance band) shit when downhill fast. Who knew a 9200 was weaker than an 8500? With Nvidia it was next number better performance.
            Nividia has the exact same numbering system. For example, a 680 would be faster than a 760. How could you not know about the first number being generation, and the number after being model/tier number?

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            • #21
              Originally posted by squirrl View Post
              ...

              You want to know why OpenGL fails on Radeon? Because you're missing 20% of the specification. I can code shit in Mesa with the software rendering which works perfect and then try to run it on a Radeon and see it fail miserably.

              ...
              Would love to see that code.

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              • #22
                Originally posted by knuke View Post
                Yeah it's the best thing I can do. I plan on using the computer for many years. And after a few I will have to upgrade the GPU. So the 780 would sure last longer without upgrade.
                Do not future-proof! It's a waste of money and power (+ noise/heat).

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                • #23
                  Originally posted by Calinou View Post
                  Do not future-proof! It's a waste of money and power (+ noise/heat).
                  What do you mean with that?

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                  • #24
                    Sorry, but whole idea of this thread is ... stupid.

                    1.st You need to get Intel CPU with latest stack.
                    2.nd You absolutely need to get BOTH AMD and Nvidia GPUs. Preferably something that is fast, and also think about wither you'd be doing OpenGL4.3 or 4.1 is sufficient. In later case, you can buy 2011-2012 cards at much cheaper prices (4xx-6xx generation, 5xxx-6xxx generation).

                    That way, you will also be able to find bugs, file reports, check how your project behaves with different drivers under different platforms.

                    After getting three GPUs you can finally say, you have it covered as a developer.

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                    • #25
                      Originally posted by brosis View Post
                      Sorry, but whole idea of this thread is ... stupid.

                      1.st You need to get Intel CPU with latest stack.
                      2.nd You absolutely need to get BOTH AMD and Nvidia GPUs. Preferably something that is fast, and also think about wither you'd be doing OpenGL4.3 or 4.1 is sufficient. In later case, you can buy 2011-2012 cards at much cheaper prices (4xx-6xx generation, 5xxx-6xxx generation).

                      That way, you will also be able to find bugs, file reports, check how your project behaves with different drivers under different platforms.

                      After getting three GPUs you can finally say, you have it covered as a developer.
                      Or just get someone else with an AMD system to test it.

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