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9-Card AMD Radeon Team Fortress 2 Linux Benchmarks

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  • #16
    Originally posted by tomato View Post
    yeah, because wanting to see benchmarks using something other that modified id tech engines and synthetic benchmarks is so unreasonable... doubly so for one of the most popular online games out there, completely crazy
    I'm not denying the usefulness of benching games like TF2, what I find annoying is how people act like it is the only test that matters, when as far as I'm aware Xonotic is more GPU demanding than TF2. I'm also tired of the chronic nagging at Michael regardless of how many times he has to tell people why he didn't use such tests.

    Synthetic benchmarks and older games might not be that useful, but the purpose of the benchmarks is to show progress between drivers. You don't need a popular game to do that.

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    • #17
      Just a guess: http://vrodic.blogspot.fi/2013/08/do...ntel-gpus.html

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      • #18
        Originally posted by schmidtbag View Post
        Interesting - I'm surprised AMD overall performed better than nvidia on these tests.
        Probably due to the fact that the latest Catalyst beta improves OpenGL performance massively as well as fixes the latency issues in Source games (especially and mainly TF2).

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        • #19
          Interestingly enough, minecraft would make a good automated benchmark because anyone can have the client download x version of the game. They built in the ability to download old versions. Also, the game can be launched via command line. It is also one of the most popular games of all time and quickly heading for the number 1 spot, which means it is relevant to allot of gamers. It would be interesting to see how well it performs on the open-source drivers.

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          • #20
            Yes, and Minecraft would also be a pretty good benchmark of both CPU, GPU and even Java performance. It could even be interesting to see some benchmarks showing the performance difference between different open source JVMs (OpenJDK, JamVM, Cacao) and Oracles VM.

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            • #21
              Originally posted by ua=42 View Post
              Interestingly enough, minecraft would make a good automated benchmark because anyone can have the client download x version of the game. They built in the ability to download old versions. Also, the game can be launched via command line. It is also one of the most popular games of all time and quickly heading for the number 1 spot, which means it is relevant to allot of gamers. It would be interesting to see how well it performs on the open-source drivers.
              Agreed! Does minecraft have a benchmark built in?

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              • #22
                I just looked it up and sadly, no. Minecraft doesn't have a built in benchmark.

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                • #23
                  But, if you are interested, they have a page where people load the same world, at the same resoltuion, with the same settings and post their performance there. There are several linux entries there if you are curious.

                  http://minecraft.gamepedia.com/Hardware_performance

                  ps.
                  When did they change it so you can only edit a post within 1 minute of posting it?

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                  • #24
                    I think it's interesting that these AMD GPUs running at 2560x1600 heavily outperformed NVIDIA binary blobs running at 1080p.

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                    • #25
                      Originally posted by ua=42 View Post
                      But, if you are interested, they have a page where people load the same world, at the same resoltuion, with the same settings and post their performance there.
                      Sadly this isn't enough. Things like mob AI (pathfinding, target selecting, ...), weather and other things are based on random generators. You would have to modify Minecraft to initialize all these generators with the same seeds every time but as Notch is a bad Java programme that might be a lot of work (I mean: protected int k = (new Random()).nextInt(); - seriously? In the same file we have public Random random = new Random(); - but that's just the server, we need the client, too...).

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                      • #26
                        Originally posted by mmstick View Post
                        I think it's interesting that these AMD GPUs running at 2560x1600 heavily outperformed NVIDIA binary blobs running at 1080p.
                        If only I could get my 7950s to work in crossfire....

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