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OpenGL 3.2 Specification Officially Released

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  • OpenGL 3.2 Specification Officially Released

    Phoronix: OpenGL 3.2 Specification Officially Released

    Last month when NVIDIA had published their first official 190.xx driver beta, it was discovered that there was early OpenGL 3.2 support. There was no OpenGL 3.2 specification out in the hands of public developers, but with NVIDIA working closely with the Khronos Group, it wasn't too surprising...

    http://www.phoronix.com/vr.php?view=NzQyNw

  • #2
    190.18.03 officially supports it:

    http://developer.nvidia.com/object/opengl_3_driver.html

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    • #3
      Originally posted by Kano View Post
      Good job, nVidia. Let's hope the other guys are working on it.

      Comment


      • #4
        @vmware working on OpenGL 3.1 state tracker:

        Reminded me that this years Black Hat revealed ways to escape from a VMware and Xen guest using 3D.

        http://www.blackhat.com/html/bh-usa-...-archives.html

        So maybe that was why VMware bought Khronos Group. They knew the dangers of having 3D in a guest...

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        • #5
          C# bindings for OpenGL 3.2: https://opentk.svn.sourceforge.net/svnroot/opentk/trunk

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          • #6
            [AMD is too working on OpenGL 3.2 for their Catalyst Linux driver, but based upon their past actions, it will likely be a few months before seeing such support.]

            This is the single most hilarious statement I have ever seen in phoronix. Or should we say 'years'? LOL

            Comment


            • #7
              The past few months we saw a lot of AMD extensions released and with this release I think we got the confirmation of the full involvment of AMD for OpenGL. AMD contributions are everywhere with these releases and I actually wonder if they were more active than nVidia ... I'm really considering the RV870 to become my main development card when released!
              Source: http://www.g-truc.net/#news0170

              I personally am not able to comment on whether this is true or not but at least it seems they're improving.

              Comment


              • #8
                Originally posted by FunkyRider View Post
                [AMD is too working on OpenGL 3.2 for their Catalyst Linux driver, but based upon their past actions, it will likely be a few months before seeing such support.]

                This is the single most hilarious statement I have ever seen in phoronix. Or should we say 'years'? LOL
                Perhaps they'll end up dumping catalyst altogether and hoping that the open source catches up eventually. Someone should set up a pool to bet on which driver gets OGL 3.2 support first

                Anyway, great news for Linux and NVIDIA.

                Comment


                • #9
                  OpenGL3.2=wineexstanion for amd

                  OpenGL3.2=wineexstanion for amd

                  wine 1.1.25 allready has the wine specifig extansion for nvidia

                  OpenGL3.2 brings this nvidia-only extansion to AMD Carts!

                  in fakt OpenGL3.2 is an powerup for catalyst and amd.


                  not realy for nvidia becourse wine allready has the nvidia-only wine extansion.


                  on openGL3.2--- amd has the chance to have the same power in WINE.

                  Comment


                  • #10
                    Originally posted by Qaridarium View Post
                    OpenGL3.2=wineexstanion for amd

                    wine 1.1.25 allready has the wine specifig extansion for nvidia

                    OpenGL3.2 brings this nvidia-only extansion to AMD Carts!

                    in fakt OpenGL3.2 is an powerup for catalyst and amd.


                    not realy for nvidia becourse wine allready has the nvidia-only wine extansion.


                    on openGL3.2--- amd has the chance to have the same power in WINE.
                    ONLY IF - they can successfully manage to make GL 3.2 available on their driver within their card's useful life time! Without this [BIG] assumption, everything you stated above is pretty much pointless

                    Really, R300 don't have proper 3D acceleration and it will eventually get there, but, who cares? Is there anyone still using this model? playing games with it?
                    Last edited by FunkyRider; 08-04-2009, 01:45 AM.

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                    • #11
                      Originally posted by FunkyRider View Post
                      ONLY IF - they can successfully manage to make GL 3.2 available on their driver within their card's useful life time! Without this [BIG] assumption, everything you stated above is pretty much pointless

                      Really, R300 don't have proper 3D acceleration and it will eventually get there, but, who cares? Is there anyone still using this model? playing games with it?
                      I have a X800 (r300) passiv cooled VGA cart!...

                      gread Opensource drivers!


                      there ARE OpenGL3.2 drivers in the cloused Beta programm.

                      and something very big is happens to!...

                      in the future the Opensource community will be a Big winner @AMD.

                      big Investments will come!

                      Comment


                      • #12
                        Originally posted by Qaridarium View Post
                        OpenGL3.2=wineexstanion for amd

                        wine 1.1.25 allready has the wine specifig extansion for nvidia

                        OpenGL3.2 brings this nvidia-only extansion to AMD Carts!

                        in fakt OpenGL3.2 is an powerup for catalyst and amd.


                        not realy for nvidia becourse wine allready has the nvidia-only wine extansion.


                        on openGL3.2--- amd has the chance to have the same power in WINE.
                        Sorry, I was just curious - which extension exactly helps wine in the 3D area? Perhaps you mean that many of the new features available in opengl3.2 will be of benefit to wine - but the wine devs still have to incorporate the changes into wine.

                        Comment


                        • #13
                          Originally posted by mirv View Post
                          Sorry, I was just curious - which extension exactly helps wine in the 3D area? Perhaps you mean that many of the new features available in opengl3.2 will be of benefit to wine - but the wine devs still have to incorporate the changes into wine.
                          Several of those features (regarding D3D compatibility) have been available as extensions for some time now. OpenGL 3.2 simply formalizes those features.

                          Comment


                          • #14
                            Originally posted by FunkyRider View Post
                            [AMD is too working on OpenGL 3.2 for their Catalyst Linux driver, but based upon their past actions, it will likely be a few months before seeing such support.]

                            This is the single most hilarious statement I have ever seen in phoronix. Or should we say 'years'? LOL
                            I'm not sure why this is so hilarious. After OpenGL 3.0 was released it took 6 months before it was supported by AMD. After OpenGL 3.1 was released it took also about 6 months (probably... latest driver can be used to create a beta OpenGL 3.1 context, so official support is probably close). So personally I expect it to take about 6 months before OpenGL 3.2 is supported by AMD. Just based on passed experiences.

                            Of course I would like to have support earlier, but at least the release of OpenGL 3.2 (with geometry shaders, texture multisampling and other nice stuff) means AMD will implement the new stuff. It might take a month or 6, but it will be there in a while, which is good to know.

                            Comment


                            • #15
                              Originally posted by Heiko View Post
                              I'm not sure why this is so hilarious. After OpenGL 3.0 was released it took 6 months before it was supported by AMD. After OpenGL 3.1 was released it took also about 6 months (probably... latest driver can be used to create a beta OpenGL 3.1 context, so official support is probably close). So personally I expect it to take about 6 months before OpenGL 3.2 is supported by AMD. Just based on passed experiences.

                              Of course I would like to have support earlier, but at least the release of OpenGL 3.2 (with geometry shaders, texture multisampling and other nice stuff) means AMD will implement the new stuff. It might take a month or 6, but it will be there in a while, which is good to know.
                              As far as I can see, most necessary extensions are already implemented in Catalyst. Geometry shaders will likely take the most time, but almost everything else is already supported in some form. Hopefully we'll see a beta 3.2 release in less than 6 months - around October/November or so.

                              Now, if only Intel would get off its ass and implement OpenGL 3.0 on its drivers (both open- and closed-source)...

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